Google's revolutionary Stadia service lets you play any game on any device

Google has unveiled Stadia, a new gaming platform that promises to grow into an entire eco-environment. For its operation, you only need reliable access to high-speed Internet - if it is available, it will be possible to run games, arbitrarily demanding on resources, even on a budget computer. Stadia removes most of the restrictions, and allows gamers to play anything, from anywhere, and on any hardware.

Stadia is powered by a virtual network of 7, 200 nodes, each equivalent to a powerful gaming computer. Approximate specifications are as follows: a 2.7 GHz processor with AVX2 support, a GPU with 56 CUs (assumed to be a Radeon RX Vega 56), 16 GB of RAM. At the start, the computing power of the entire service was announced at 10.7 teraflops, the picture quality was promised at the level of 4K, 60 FPS and with HDR. Expansion to 8K and 120 FPS is possible in the future. It is estimated that Stadia will be able to provide simultaneous support for 2 billion users.

To connect to the new service, you need to have any gadget that supports Google Chrome. Even a tablet, even a smart refrigerator, if it has a screen and a port for some kind of gamepad. For those who have difficulties, there is a Google voice assistant. Promised multiplayer modes, launching the game directly from the browser window when watching a trailer, cloud saves and support for up to 1000 players on one map for "royal battles".

More broadly, Stadia challenges the sharks of the gaming industry. In particular, players do not need to buy a game, download updates, or use a donation. The content remains in the exclusive property of the company, is not transferred anywhere, which negates the issues of piracy and cheating. New games will be created with an eye to the Stadia audience - support for Havok, CryEngine, Unreal Engine and Unity is announced. Renowned producer Jade Raymond will lead the new content creation studio, Stadia Games and Entertainment.