HoloLens battle helmets will turn war into a PC game

Last November, Microsoft announced it would supply the US Army with 100, 000 HoloLens augmented reality headsets to better prepare soldiers for modern combat.

The current HoloLens used by the military is the HoloLens 2 augmented reality helmet unveiled in Barcelona last February. It was originally created for architects and engineers developing their own projects.

The military version of HoloLens 2 was named IVAS (Integrated Visual Augmentation System). It has a wide range of sensors and many features that the HoloLens 2 lacks.

The main function of IVAS is to organize coordination and communication between soldiers on the battlefield, just like in video games. The helmet can be used to identify the location of targets and determine escape routes.

For example, if a soldier cannot determine his location, a compass is displayed at the top of his field of view indicating the direction in which he should move and the distance to his colleagues. And in the dark, IVAS recognizes a person's figure and highlights it in bright white for greater clarity.

However, at the moment, the IVAS helmet is still far from perfect and is not ready for battle - it often has interference, it does not fit well on its head and does not fit under a combat helmet. So for now, the US Army is forced to use this augmented reality system only as a virtual simulator.